Template:Zh ManagedKits Description Config: Difference between revisions

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|class="zhproperty"|  price:||class="zhdescription"|Kit price, set zero if it's free kit
|class="zhproperty"|  price:||class="zhdescription"|Kit price, set zero if it's free kit
If you specify price more that zero and disable Economy API - that kit will be disabled
If you set negative price when enabled Economy API - that kit will be disabled
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|class="zhproperty"|  status:||class="zhdescription"|Kit initial status
|class="zhproperty"|  status:||class="zhdescription"|Kit initial status
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|class="zhproperty"|  items:||class="zhdescription"|Main parent node to item list in kit
|class="zhproperty"|  items:||class="zhdescription"|Main parent node to item list in kit
If this property will be not specified, or the details items will not entered, this kit will be disabled automatically


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Revision as of 11:53, 6 May 2016

Plugin configuration

There are two files to configure plugin


config.yml

This file you can change to set common plugin properties.

economy_enabled Support Economy API

0 - disabled

1 - enabled

default_kit_enabled Give default kit to new players

0 - disabled

1 - enabled

default_kit_title Default kit name


kits.yml

In this file you can define your kits.

Lets to check this kit

Simple:
  name: "Simple"
  description: "kit with simple items"
  price: 0
  status: 1
  locked_time: 7200
  items:
    "298": 1
    "299": 1
    "300": 1
    "301": 1
    "273": 1
    "274": 1
    "275": 1
    "276": 1
Simple: Kit name (KitName), it used for kit list and access to kit definition

This kit has name Simple

name: Kit name property, currently not in use, but reserved. Use the same name as KitName
description: Kit description
price: Kit price, set zero if it's free kit

If you specify price more that zero and disable Economy API - that kit will be disabled

If you set negative price when enabled Economy API - that kit will be disabled

status: Kit initial status

0 - enabled

1 - disabled

locked_time: Time in seconds, while this kit will be unavailable for use by player again
items: Main parent node to item list in kit

If this property will be not specified, or the details items will not entered, this kit will be disabled automatically

"298": 1 Item with ID = 298, and quantity = 1

In this case player will get 1 item with ID 298

"299": 1 Item with ID = 299, and quantity = 1

The others the same