Zh ManagedKits Description
Installation
Plugin is installed on Minecraft Pocket Edition in a standard way through uploading into folder plugins on minecraft server.
Download archive. Unzip and upload phar file to the server.
Plugin supports Economy API €¢onom¥$ of onebone
Plugin configuration
There are two files to configure plugin
config.yml
This file you can change to set common plugin properties.
economy_enabled | Support Economy API
0 - disabled 1 - enabled |
default_kit_enabled | Give default kit to new players
0 - disabled 1 - enabled |
sign_enabled | Enable feature to use signs for kits
0 - disabled 1 - enabled |
kits.yml
In this file you can define your kits.
Lets to check this kit
Simple: name: "Simple" description: "kit with simple items" price: 0 status: 1 locked_time: 7200 hidden: 0 items: "298": 1 "299": 1 "300": 1 "301": 1 "273": 1 "274": 1 "275": 1 "276": 1
Simple: | Kit name (KitName), it used for kit list and access to kit definition
This kit has name Simple |
name: | Kit name property, currently not in use, but reserved. Use the same name as KitName |
description: | Kit description |
price: | Kit price, set zero if it's free kit
If you specify price more that zero and disable Economy API - that kit will be disabled If you set negative price when enabled Economy API - that kit will be disabled |
status: | Kit initial status
0 - enabled 1 - disabled |
locked_time: | Time in seconds, while this kit will be unavailable for use by player again |
hidden: | Hidden for player or not. This property will be used in future development, and, for example, active kit can be hidden by setting this property and user can't access to it without special permissions. Default kit (default kit for new players) by default is hidden, players can't access to it.
0 - enabled 1 - hidden |
items: | Main parent node to define item list in kit
If this property will be not specified, or the details items will not entered, this kit will be disabled automatically |
"298": 1 | Item with ID = 298, and quantity = 1
In this case player will get 1 item with ID 298 |
"299": 1 | Item with ID = 299, and quantity = 1
The others the same |
Commands description
Command | Permission | Description |
/kit |
|
Get all commands usage |
/kit list |
|
Get list of active kits, you can see titles in different colors depends on it's status
|
/kit list all |
|
Get list of all kits, you can see titles in different colors depends on it's status
|
/kit list disabled |
|
Get list of all disabled kits |
/kit list hidden |
|
Get list of all hidden kits |
/kit details KitName |
|
Get description of the kit KitName, you can see information about the kit, it's status and price (if Economy API is enabled) |
/kit enable KitName |
|
Enable the kit KitName, if the kit can't be enabled (due to configuration), it will be disabled |
/kit enable all |
|
Enable all available kits, if kit can't be enabled (due to configuration), it will be disabled |
/kit disable KitName |
|
Disable the kit KitName |
/kit disable all |
|
Disable all kits |
/kit hide KitName |
|
Hide the kit KitName |
/kit hide all |
|
Hide all available kits |
/kit show KitName |
|
Set the kit KitName visible |
/kit show all |
|
Set all available kits visible |
/kit reload |
|
Reload all kits from kit configuration file |
/kit save |
|
Save current kits state into kits.yml config file |
/kit get KitName |
|
Give to a player the kit KitName. If he/she has permission to use (time, money...)
If Economy API is enabled, the price of the kit will be get |
Description in examples
Plugin initialization, some valuable information is displayed
Server console commands
Call kit command
Call kit list command
Call kit list all command
Call kit details command to get information about a kit
Call kit disable command to disable a kit.
If you disable a kit, all players get message about that.
Call kit disable all command to disable all available kits
Call kit enable command to enable a kit.
If you enable a kit, all players get message about that.
Call kit enable all command to enable all available kits. If some kits can't be enabled, you'll see messages.
Call kit reload command to reload kits, all changes in kits config file is applied.
You can't call kit get command to get kit on a server. You can see error message.
Player commands
When player connected to the world first time, he/she will get default kit (if that enabled)
Call /kit list command to see what kits are available
Call /kit get Gold command to get kit with name Gold
Call /kit list command to see what kits are available. As you can see now Gold kit is enabled but unavailable.
Call /kit details Gold to see details of the kit.
Call /kit get Diamond command to get kit with name Diamond
Now try again to call /kit get Diamond command to get kit with name Diamond again. You can see error message.
Now change price for Brilliant kit from 1000 to 10000. On that moment player haven't this amount of money.
Let's try to see available kits. You can see, that Brilliant kit unavailable.
Call /kit list command to see what kits are available.
Call /kit details Brilliant to see details of the kit. As you can see it is locked by money
Now try to call /kit get Brilliant command to get kit with name Brilliant which is unavailable due to insufficient amount of money. You can see error message.
Using signs
To create sing for kit you need:
- Create sign
- On the first line you have to write [zhManagedKits]
- On the second line you have to write Your_KitName_To_Use
Language: | [[::Zh ManagedKits Description|English]] • [[::Zh ManagedKits Description/ru|русский]] |
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